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.NET Core Plugin architecture

A plugin architecture remains a valuable option to make your application extensible. With the introduction of AssemblyLoadContext and AssemblyDependencyResolver in .NET Core 3, creating and loading plugins became a lot easier.

Still if you need more features I would recommend having a look at the DotNetCorePlugins project: https://github.com/natemcmaster/DotNetCorePlugins

Usage is simple through the PluginLoader class:

One nice feature it adds to the mix is hot reloading. This will allow you to dynamically update assemblies on the fly:

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