Skip to main content

Building mobile applications: the big question.

Everyone who is planning to build a mobile application has to answer the same question: ‘What approach should I take?’

I posted about this question before but while trying the Icenium beta I found the following interesting posts about this topic:

Inside these posts they talk about 3 possible answers to build mobile applications:

  • Native apps are built for a specific platform with the platform SDK, tools and languages, typically provided by the platform vendor (e.g. xCode/Objective-C for iOS, Eclipse/Java for Android, Visual Studio/C# for Windows Phone).
  • Mobile Web apps are server-side apps, built with any server-side technology (PHP, Node.js, ASP.NET) that render HTML that has been styled so that it renders well on a device form factor.
  • Hybrid apps, like native apps, run on the device, and are written with web technologies (HTML5, CSS and JavaScript). Hybrid apps run inside a native container, and leverage the device’s browser engine (but not the browser) to render the HTML and process the JavaScript locally. A web-to-native abstraction layer enables access to device capabilities that are not accessible in Mobile Web applications, such as the accelerometer, camera and local storage.

By the way I can really recommend to have a look at Icenium, it is a cross-platform mobile development solution using HTML5 & JavaScript to build apps that run natively on iOS and Android. But what makes Icenium really nice is that it offers a full IDE in the cloud to do this(and also a local environment if you’re not into cloud Glimlach).

Popular posts from this blog

Podman– Command execution failed with exit code 125

After updating WSL on one of the developer machines, Podman failed to work. When we took a look through Podman Desktop, we noticed that Podman had stopped running and returned the following error message: Error: Command execution failed with exit code 125 Here are the steps we tried to fix the issue: We started by running podman info to get some extra details on what could be wrong: >podman info OS: windows/amd64 provider: wsl version: 5.3.1 Cannot connect to Podman. Please verify your connection to the Linux system using `podman system connection list`, or try `podman machine init` and `podman machine start` to manage a new Linux VM Error: unable to connect to Podman socket: failed to connect: dial tcp 127.0.0.1:2655: connectex: No connection could be made because the target machine actively refused it. That makes sense as the podman VM was not running. Let’s check the VM: >podman machine list NAME         ...

Azure DevOps/ GitHub emoji

I’m really bad at remembering emoji’s. So here is cheat sheet with all emoji’s that can be used in tools that support the github emoji markdown markup: All credits go to rcaviers who created this list.

VS Code Planning mode

After the introduction of Plan mode in Visual Studio , it now also found its way into VS Code. Planning mode, or as I like to call it 'Hannibal mode', extends GitHub Copilot's Agent Mode capabilities to handle larger, multi-step coding tasks with a structured approach. Instead of jumping straight into code generation, Planning mode creates a detailed execution plan. If you want more details, have a look at my previous post . Putting plan mode into action VS Code takes a different approach compared to Visual Studio when using plan mode. Instead of a configuration setting that you can activate but have limited control over, planning is available as a separate chat mode/agent: I like this approach better than how Visual Studio does it as you have explicit control when plan mode is activated. Instead of immediately diving into execution, the plan agent creates a plan and asks some follow up questions: You can further edit the plan by clicking on ‘Open in Editor’: ...