Björn Rochel has written a series of blog posts on elements of the StoryTeller code base. If you want to learn more about presentation patterns, autowiring and UI management have a look.
- Diving into the StoryTeller trunk, Part 9: ScreenSubject & ScreenFactory
- Diving into the StoryTeller trunk, Part 8: The screencollection
- Diving into the StoryTeller trunk, Part 7: Screens
- Diving into the StoryTeller trunk, Part 6: The main players in the screen activation lifecycle
- Diving into the StoryTeller trunk, Part 5: The EventAggregator
- Diving into the StoryTeller trunk, Part 4: Registration of Generics
- Diving into the StoryTeller trunk, Part 3: The INeedBuildUp convention
- Diving into the StoryTeller trunk, Part 2: The IStartable convention
- Diving into the StoryTeller trunk, Part 1: Convention based registration